Thursday, October 2, 2008

:: Action Scripting IV ::





In this experiment I decided to continue with using insects, of a different variety, and incorporate the drag and drop method by means of a Mason Jar capturing bugs. Using If Else statements, motion tweens, and other various components the piece overall is pretty successful. However, I was trying to create a bounding box, or barrier that wouldn't allow the, slight few bugs, to escape the jar. They are, presently, contained, but with a few modifications it could be better.

5 comments:

Ms. Singleton said...

i can't let go of the bug!

Qaaim said...

D-man I think you have something good going here but the release function isn't exactly working. Like it is insanely irritating to clicck and click and click.

ericHUBER said...

The bugs are difficult to release into the jar. Just need a little tweaking or something. But really nice looking, i need to learn me this mesh thing.

And tighten the boundaries a little

shaw said...

I agree with you on the bounding box; some of the bugs will fly out of the side of the jar, which breaks the illusion from time to time. Be sure to find what is causing the user to not be able to deselect a bug from time to time.

Jordan said...

Man. I don't know if I should even comment seeing as how your not even in class.

however this piece is tight

The on click thing is a little messed up too

this.startDrag(true);

if you put it like that for one of your bugs with the true in the parenthesis it should make it so when you click on the bug your holding it from the center.