Seeing that flash has certain limitations without the support of action-scripts in an animation I decided to keep my design a little more basic. Having more elements individually animate caused a bit of an overload for my file. That said, I changed pieces of the foilage to be buttons within movie clips. As you roll over certain pieces they either expand, glow, or animate. This was a difficult choice but I think it plays out much better. I also included masks with shape tween elements to add a little pop and sizzle. There were other concepts and elements that I wish I could have added, but I think that will mostly be done better with the aid of action-scripting.
Monday, September 15, 2008
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5 comments:
The functionality of the RollOver's seems to be problematic. At certain points over those objects there is no interaction. The registration point doesn't seem to be centered or something. Other than the RollOver's, I'm not sure what else is going on. Maybe have some actions for a RollOver to affect something else?
Nice little story. It is hard to make the cursor the finger, gotta find the sweet spot within the documents.
Its nice for the story that it is, but maybe if things reacted more to outside force, or if your lil alligator dude did a flip...that'd be sweet.
Good goin D
like what's happening but i would like to see the alligator kick some ass.
I was playing with this last night and I think some of the plants are not working on queue when you rollover them. The addition of the other animals would've been a nice touch but I understand how problematic Flash can be with multiple layers of animation on top of each other. I do appreciate some of the key elements of your stage popping forward like the tomb.
Man buttons?
Now your just showing off.
Im excited to see where this goes.
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